Monthly Archives: July 2014
Joel
Joel

One month gone, one month of game making

Posted on July 31, 2014

It has been a month now. Slowly but surely our game making process is advancing. I must say, even though some work is very tedious sometimes, I really like this job. It’s not like my previous software development job, where

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Joel
Joel

What’s our game like? Explaining games to a target audience according to how I see it

Posted on July 25, 2014

I usually get the impression that whenever people mention a game they’ve found to be good, they mention the wow-factor. This got me thinking, is it really that important to include something in a game that is really unique, just

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Joel
Joel

The importance of pipeline and a look at mobile games

Posted on July 16, 2014

I recently heard about a game studio that rouse to fame with a successful game and then went out of business almost as fast as they had become famous. What is this company you may ask? Ever heard about Zynga?

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Joel
Joel

A week later

Posted on July 9, 2014

It has now been a week and a day since Aware Games officially began operations. I feel there is a need to provide an update on the current status since there is very little information on what is happening within

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Joel
Joel

And they’re off…

Posted on July 1, 2014

At this day very day Aware Games officially began operations. While this Tuesday may seem like just another day, it also represents the end of a multiyear long preparation phase which lay the foundation of the now legally operating company.

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